![]() For more information on override hierarchy, check out this guide from RetroArch themselves. For example, Star Fox plays best on the SNES 9x 2010 core, but you probably don’t want to use that core for every SNES game. Finally, you can also override game settings, so that specific games have their own settings. You can also override content directories, which is handy if you have a core (like Picodrive) that emulates multiple systems, but you only want one system to have specific settings - this option will save a whole directory (like “Sega Genesis”) and not touch the other directories that use the same core (Sega 32X, Game Gear, etc). To override core settings means you can set up settings for an entire core (say, FCEUMM for the NES) and those settings will be persistent for every game that launches with that core, no matter how the EmuELEC settings are configured. These are kind of confusing, but essential if you want the best settings, so let’s discuss for a moment. This is done via the “override” settings. The other three settings are done in RetroArch, which is the backend system that runs most of the emulators (called “cores”) on the RG351P. To do so, navigate to the game you want to adjust, then press SELECT and go into the “Advanced Games Options” menu and make your adjustments there - they will save only for that game.
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